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Zone, Group and Part Editor

The header runs across the top of every screen. It holds:

  • EDIT, MIX and PLAY to switch screens.
  • Undo and Redo
  • The name of the multi, or of the selected part while the sidebar is on GROUPS or ZONES. Click it to rename. The arrows beside it load the previous or next file in the folder it came from. Right-click it for the save and load menu.
  • The disk button opens the Save and Load menu. See Saving and loading.
  • Tune opens the tuning menu.
  • OMNI, MPE or Ch/Oct sets the MIDI channel mode.
  • ! stops all sound. Right-click for All Sounds Off and All Notes Off.
  • CPU and RAM readouts, and the main output meter.
  • The Shortcircuit logo opens the main menu, with tuning, zoom, themes, keyboard shortcuts, the log and the About screen. Right-clicking the header opens it too.

The EDIT screen has the parts, groups and zones sidebar on the left and the browser on the right. The centre shows whatever is selected.

The sidebar’s PARTS, GROUPS and ZONES tabs choose what the centre edits.

  • ZONES and GROUPS show the mapping pane at the top, four processors, the modulation matrix and routing, two envelopes, and the LFOs. In GROUPS these panes edit the group, and the sidebar adds the group’s trigger conditions and settings.
  • PARTS shows the part’s MACROS and SETTINGS tabs and its four FX.

Cmd/Ctrl+1, 2 and 3 select zones, groups and parts. Alt/Opt+G swaps between groups and zones. Every shortcut can be changed; see Keyboard Shortcuts.

Loading a multi or part leaves the screens and tabs as they are; only a DAW session brings back the view it was saved with. The mixer keeps its selected bus when the editor is reopened.

Group and zone selections are separate, and both are kept when you switch tabs. The panes always show the lead selection; an edit applies to everything selected.

In the ZONES tab:

  • Click a zone to select it and make it the lead.
  • Shift-click to select the run of zones from the last one clicked. Shift-Cmd/Ctrl-click adds the run to the selection.
  • Cmd/Ctrl-click to add or remove one zone. Alt/Opt-click adds a zone and makes it the lead.
  • Click a group to select all its zones. Cmd/Ctrl or Alt/Opt-click adds them to the selection.

In the GROUPS tab, click a group to select it. Shift, Shift-Cmd/Ctrl and Cmd/Ctrl-click work as they do on zones.

A group can link its zones, so that selecting any of them selects them all, with the first as the lead. Turn it on with Link Zone Selection in the group’s menu, or Link Zone Selection in Selected Groups in the mapping pane menu. Linked groups show a link glyph in the tree, and their zones are hatched on the map.

With Allow Zone Edits in Group Mode on in the mapping pane menu, clicking and editing zones on the map leaves the sidebar on GROUPS.

  • The Part menu at the top of the tree chooses which part to edit.
  • + at the bottom adds a group. Drop zones on it to move them to a new group.
  • The arrow on a group row folds and unfolds it.
  • Double-click a row to rename it.
  • M and S on a group row mute and solo it. They act on every selected group when the group is selected. Hold Alt/Opt to mute or solo that group alone, Shift to sweep to the nearest group already set, or Cmd/Ctrl to change that group only.

Drag rows to reorder zones and groups, or to move zones between groups. A line shows where they will land. Dragging a selected row moves the whole selection; hold Shift when the drag starts to move just that row. Hold Cmd/Ctrl or Alt/Opt at the drop to copy instead of move.

Glyphs on a row show its state:

  • A speaker beside a zone while it plays a voice, and on a group while the group is sounding, including while its effects ring out.
  • A keyboard on a group with a keyswitch, lit while it is the live articulation.
  • A link on a group whose zones select together.
  • A zone whose sample is missing is drawn in the warning colour.

Right-click a zone or group for its menu. Right-clicking inside a selection of several acts on all of them, and the menu is headed, for example, 3 Selected Zones. Right-clicking anything else acts on just that row. The GROUPS and ZONES panel menus hold the same items for the selection, plus Expand All Groups, Collapse All Groups, Auto-Expand Selected Groups and Auto-Expand Selected Zones. Right-clicking the map gives the zone menu as well.

The zone menu has:

  • Rename, Cut, Copy, Duplicate, Paste and Delete. Paste lands after the clicked or lead zone.
  • Delete All Zones with Missing Samples
  • Exchange Sample… and Reveal Sample in Finder (Explorer on Windows, File Manager on Linux), for a single zone.
  • Select All Zones and Deselect All Zones
  • Move to New Group: to one empty group or a clone of the selected group, or each zone to its own.
  • Move to Existing Group
  • Batch Functions: move root keys to the first, centre or last key of each zone, and apply or remove key and velocity crossfades between zones.

The group menu has:

  • Rename, Copy, Cut, Duplicate and Delete
  • Paste with Zones and Paste without Zones, after the clicked or lead group, and Paste Zone into the clicked group.
  • Delete Empty Groups, Add New Group and Create Empty Zone
  • Link Zone Selection
  • Select All Groups and Deselect All Groups

The menus on rows and on the map end with the Current Part items: Delete All Zones and Groups, and Resolve Missing Samples when samples are missing.

A whole instrument is a multi (.scm); a single part is a .scp file. The disk button’s Save and Load menu has:

  • Save Multi and Save Part N: write back to the file the multi or part was loaded from or last saved to, with no dialog. A renamed multi or part is saved as a new file beside it. With no file yet, they ask where to save.
  • Save Multi As… and Save Part N As…: refer to samples where they are on disk.
  • as Monolith…: stores the samples inside the file.
  • with Collected Samples…: copies the samples to a folder beside the file.
  • Export: the part as SFZ, which keeps only a small subset of features, and Collect All Samples or Collect Part N Samples into a folder.
  • Load Multi and Load Part Into N
  • Reset Engine To

Save Multi and Save Part N are not available for a monolith; use as Monolith….

Loading or saving names the multi or part after its file. Loads can be undone.

Dropping a single .scm or .scp file on the header asks, then loads it as the multi or into the selected part.

Reset Engine To starts again from Empty Part, 16 Empty Parts or Basic Synth, or from your templates in Patches/Templates. A built-in template does not ask for confirmation, and clears the undo history.

The same menu sets a Startup Default: a multi or part that every new instance loads. Choose Set Startup Default… to pick a file, its name to reset to it, or Clear Startup Default. A startup part loads into part 1 of an empty multi. If the file cannot be loaded, the instance starts empty and the startup default is cleared.